D
Dehlya Studio
Creative development
dark mode · 2026

PIXEL ART

8-bit nostalgia, 16 colors of pure joy

For the retro gamer who thinks 64×64 sprites have more soul than ray-traced cinematics. Bright primary colors, zero anti-aliasing energy, system font, chunky pixels. Game over? Insert coin.

Designer
Dehlya Studio
Year
2026
Mode
DARK
ID
pixelart

Overview

Inspiration

NES, Game Boy, early internet, pixel art communities, chiptune music, retro game UIs.

Key Features
  • Bright primary game colors
  • Zero border radius (pixel perfect)
  • Monospaced system font
  • Retro game UI energy
Use Cases
  • Indie game sites
  • Retro-themed projects
  • Game dev portfolios
  • Nostalgia brands
About this theme

This theme is part of the Dehlya Studio AuraFlow collection — 12 curated design systems, each a complete set of tokens you can drop into your own project. Each theme demonstrates a unique visual language and can be adapted to many use cases.

Color System

The color palette for Pixel Art is designed to create a cohesive and visually appealing experience. Each color has been carefully selected to work harmoniously together and convey the theme’s unique personality.

Primary Action
Secondary Action
Accent Elements
Text Colors
Primary Text
Secondary Text
Muted Text

Typography

Typography is a fundamental element of the Pixel Art theme. The font choices, sizes, and styles work together to create a distinctive visual hierarchy and reading experience.

Display

Bold, impactful headings for maximum visual impact.

Font
Roboto Mono
Weight
900
Size
4.5rem
Line height
1
Tracking
-0.02em
Display
Heading

Section headers with distinctive character.

Font
Roboto Mono
Weight
700
Size
2rem
Line height
1.15
Tracking
-0.01em
Heading
Body

Clean, readable text for content.

Font
Roboto Mono
Weight
400
Size
1rem
Line height
1.6
Tracking
0.01em
The path to enlightenment is paved with bold design choices.
Mono

Monospaced text for code and metadata.

Font
Roboto Mono
Weight
500
Size
0.875rem
Line height
1.5
Tracking
0
const theme = "auraflow"

Components

A small library of common UI components rendered with Pixel Art’s tokens — buttons, form fields, cards, badges. Drop-in preview of how your interface would feel.

Buttons
Form Inputs
Checkbox
Card
Card title
Nested card using the surface-alt token. Swap themes and it re-skins automatically.
Badges & counters
newprobetaalpha
01

Real-world Previews

See what Pixel Art looks like on real product surfaces. Each preview is rendered entirely with this theme’s design tokens — swap themes and the same layouts re-skin automatically.

preview.pixelart.dashboard.local
⌘K
DH
Wednesday · April 12, 2026

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Every pixel above is driven by CSS variables. Nothing is hardcoded.